Analisis Validitas Media Book Creator Menggunakan Model Problem Based Learning Pada Mata Pelajaran Pendidikan Pancasila di Kelas V Sekolah Dasar

  • Fajriah Okta Vera Universitas Negeri Padang, Padang, Sumatera Barat,  Indonesia
  • Reinita Reinita Universitas Negeri Padang, Padang, Sumatera Barat,  Indonesia

Abstract

Learning media is a means or tool to convey information from teachers to students. Based on the results of observations and interviews that have been conducted in several elementary schools, problems were found, namely that students easily get bored in learning and teachers have difficulty in choosing appropriate learning media so that researchers developed digital learning media based on Book Creator with the aim of being able to overcome problems in schools and improve student learning outcomes. This research is a development research or R&D with the ADDIE model consisting of 5 stages, namely analysis, design, development, implementation, and evaluation. The validity test of Book Creator was carried out in 3 aspects, namely the material aspect, the media aspect, and the language aspect. The material validity test obtained a result of 88% with very valid criteria, the media validity test obtained a result of 92% with very valid criteria, and the language validity test with a result of 86.67% with very valid criteria. The calculation of the final validity results obtained a result of 88.89% with a very valid category. So that the Book Creator media can be used in the Pancasila Education learning process in grade V of elementary school.

Keywords: Learning media, Book creator, Validity

PDF Downloads

Download data is not yet available.
Published
2025-07-18
How to Cite:
Vera, F. O., & Reinita, R. (2025). Analisis Validitas Media Book Creator Menggunakan Model Problem Based Learning Pada Mata Pelajaran Pendidikan Pancasila di Kelas V Sekolah Dasar. Ideguru: Jurnal Karya Ilmiah Guru, 10(2), 1583-1588. https://doi.org/10.51169/ideguru.v10i2.1874
Section
Research Articles
Abstract viewed: 174 times
PDF (Bahasa Indonesia) downloaded: 30 times

References

Fatia, I., & Ariani, Y. (2020). Pengembangan Media Articulate Storyline 3 pada Pembelajaran Faktor dan Kelipatan Suatu Bilangan di Kelas IV Sekolah Dasar. Journal of Basic Education Studies, 3(2), 503–511. https://ejurnalunsam.id/index.php/jbes/article/download/2797/1959/

Gulo, S., & Harefa, A. O. (2022). Pengembangan Media Pembelajaran Interaktif Berbasis Powerpoint. Educativo: Jurnal Pendidikan, 1(1), 291–299. https://doi.org/10.56248/educativo.v1i1.40

Ibrahim Maulana Syahid, Nur Annisa Istiqomah, & Azwary, K. (2024). Model Addie Dan Assure Dalam Pengembangan Media Pembelajaran. Journal of International Multidisciplinary Research, 2(5), 258–268. https://doi.org/10.62504/jimr469

Irwan, V. P., & Mansurdin. (2020). Peningkatan Hasil Belajar Tematik Terpadu dengan Model Problem Based Learning di Sekolah Dasar. Jurnal Pendidikan Tambusai, 4(3), 2097–2107. https://doi.org/10.24036/8851412422020230

Jediut, M., Sennen, E., & Ameli, C. V. (2021). Manfaat Media Pembelajaran Digital Dalam Meningkatkan Motivasi Belajar Siswa SD Selama Pandemi Covid-19. Jurnal Literasi Pendidikan Dasar, 2(2), 1–5.

Nainggolan, M., Haryati, F., & Lubis, Z. H. (2024). Penerapan Media Games Blooket Pada Mata Pelajaran Pendidikan Pancasila Untuk Meningkatkan Hasil Belajar Peserta Didik Kelas IV Di SDN 066050 Medan. Penambahan Natrium Benzoat Dan Kalium Sorbat (Antiinversi) Dan Kecepatan Pengadukan Sebagai Upaya Penghambatan Reaksi Inversi Pada Nira Tebu, 10(3), 441–450.

Pausa, R., & Zainil, M. (2023). Pengembangan Media Pembelajaran Menggunakan Aplikasi Book Creator Pada Materi Bangun Ruang di Kelas V Sekolah Dasar. Journal Inovasi Pembelajaran Sekolah Dasar, 11(1), 2250–2253.

Reinita, R. (2020). Peningkatan Hasil Belajar Tematik Terpadu dengan Model Problem Based Learning di Sekolah Dasar. Journal of Moral and Civic Education, 4(2), 88–96. https://doi.org/10.24036/8851412422020230

Sakti, A. B., & Purwowidodo, A. (2024). Pengembangan Media Pembelajaran Book Creator dalam Meningkatkan Pemahaman Pembelajaran IPA Kelas V di SDN 2 Prayungan Nganjuk. Al Madrasah Jurnal Pendidikan Madrasah Ibtidaiya, 8(3), 1395. https://doi.org/10.35931/am.v8i3.3574

Samsu. (2017). Metode penelitian: teori dan aplikasi penelitian kualitatif, kuantitatif, mixed methods, serta research & development. In Diterbitkan oleh: Pusat Studi Agama dan Kemasyarakatan (PUSAKA).

Sulastri, J., Anita, Y., Reinita, R., & Ahmad, S. (2024). Pengembangan Media Menggunakan Aplikasi Book Creator pada Pembelajaran Pendidikan Pancasila di Sekolah Dasar. Asian Journal of Early Childhood and Elementary Education, 2(3), 349–368. https://doi.org/10.58578/ajecee.v2i3.3212

Suryanjani, S., Riyadi, R., & Usodo, B. (2019). The Description of Needs Analysis of Learning Tools Using A PBL (Problem Based Learning) Model to Improve Mathematical Problems Solving. 4–9. https://doi.org/10.4108/eai.27-4-2019.2286910

Syafra, R., & Putera, R. F. (2024). Pengembangan Bahan Ajar E-Modul Pada Pembelajaran Pendidikan Pancasila Menggunakan Canva Berbasis Flipbook Di Kelas IV Sekolah Dasar. 09(04), 217–230.

Waruwu, M. (2024). Metode Penelitian dan Pengembangan (R&D): Konsep, Jenis, Tahapan dan Kelebihan. Jurnal Ilmiah Profesi Pendidikan, 9(2), 1220–1230. https://doi.org/10.29303/jipp.v9i2.2141

Widiastika, M. A., Hendracipta, N., & Syachruroji, A. (2021). Pengembangan Media Pembelajaran Mobile Learning Berbasis Android Pada Konsep Sistem Peredaran Darah di Sekolah dasar. Jurnal Basicedu, 5(1), 47–64. https://doi.org/10.31004/basicedu.v5i1.602