Pengembangan E-Modul Berbasis Adobe Animate CC 2019 Model PjBL Materi Pelayanan Prima di SMK Negeri 4 Surabaya
Abstract
This study aims to determine the development process (1) feasibility (2) the response of class XI OTKP students (3) to the development of the E-Module. Development applies R & D (Research and Development) using the ADDIE model type which was developed by Dick and Carry in 1996, but researchers only carried out 3 initial stages consisting of Analysis; Design; Development or Production due to limited time and competence are discussed to determine the feasibility of the media that has been developed. Data collection was obtained from a validation questionnaire from experts in terms of material, media, and language as well as a questionnaire from students' responses to the e-module development that had been carried out. The feasibility of e-modules is based on the validation results of material, media and language experts. The results showed that the resulting product was an e-module based on Adobe Animate CC (Creative Cloud) 2019 software with the PjBL (Project Based Learning) model on excellent service to customers at SMKN 4 Surabaya, which was included in the very feasible category both in terms of material, media , as well as language. After going through several stages of revision or improvement, the e-module was also found to be interesting and helped the students in learning. This shows that the development of e-modules based on Adobe Animate CC (Creative Cloud) 2019 software with the PjBL (Project Based Learning) model on excellent service material to customers at SMKN 4 Surabaya, the results are very feasible to use.
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